Collaborative phase was a bit rough this week, we kept getting stuck on different phase of module 3. We started our meeting with listing some guidelines and norms for generating ideas. After we created our norms, we started to brainstorm and put our ideas down on a google document. We met on google hangout a few times with each meeting lasting a few hours. What helped us get going creatively was completing or trying to complete the 100 idea challenge.
Your individual contribution to this week's work
I have said it before and I’ll say it again there is no weak links and everyone puts in 100% of effort. My contribution to our group this week was collecting data on some of our ideas we had. I also put in a great amount of brainstorming when it came to generating Ideas, we did not meet the 100 Idea challenge but we came close. I think we all threw out around 20 to 30 idea each.
Challenges the group or you as an individual faced
I think the biggest challenge for us this week was finding time to meet and get module 3 finished. Two of us had group projects due this week for EDL640. So we met multiple times for EDL655 and EDL640 therefore time constraints was our biggest challenge.
How would you apply this process with students or colleagues at your site?
I have lead some collaboration leadership meetings and I can’t wait to try some of the different process used in model 3. One of the processes that helped out my team to get our creative senses going was the 100 idea challenge. I enjoyed this because it deferred judgment and builds on the ideas of others. Sometimes staff can be reluctant to give their opinion or an idea they had during a brainstorming session, with the 100 idea challenge you’re not judged by what you say.
How does Tim Brown speak about creativity that aligns with the process of Ideation or even the DT process overall?
I enjoy how Tim Brown runs his company, we has created a culture where people are not afraid to give their opinion or ideas. There is no bad idea when brainstorming, there are just ideas that promote creativity to eventually solve many of the problems they are hired to fix.
Part 2
There are a growing number of educators who are using electronic devices to inspire their classrooms and address education requirements. BYOD is just another extension of the tools we already use, the only difference is our students are bringing their own electronic device. I know there are some educators that feel students can’t handle the responsibility of staying on task when their device is so readily available but we need to start holding our students to a higher standard of growth. “Treat students like adults, we are going to have to trust our students until they give us a reason not to.” There are so many tools for students if they are allowed to bring their own devices. They have access to their own notes, books, podcast, recordings and other reinforcement learning tools at the palm of their hands. I have used podcasts in my classroom and there are some powerful ones that tell good stories and captivate students who otherwise would not be engaged. Podcasts for me were used to reinforce lecture concepts and for learners to review and re-review information an unlimited number of times, I was able to do this not because we had a set of laptops in my classroom but because I let students use their own devices to keep them engaged.